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Emiliano Sciarra : ウィキペディア英語版
Emiliano Sciarra

Emiliano Sciarra (born December 6, 1971 in Civitavecchia, Rome, Italy) is a game designer of board games, card games and videogames.
He is the author of ''Bang!'', a Wild West themed card game published by daVinci Editrice.
== Biography==
He has been fascinated by games since when he was 12 years old, and he wrote simple board games and word games for his schoolmates and relatives. In the same time he also showed interest in computers (years later he earned a degree in Computer Science at Sapienza University of Rome).
In 1988 he published his first game: a shoot 'em up videogame for the Commodore 64 called ''Ciuffy'' (Systems Editoriale), created using the software ''SEUCK'' by Sensible Software.
Starting from 1999 he wrote several reviews, games and articles for the magazine ''PowerKaos'' and the fanzine ''Un'Altra Cosa'', along with a brief "Little Informal Dictionary of Computer Science" (''Piccolo Dizionario Informale di Informatica''). His topics included logic puzzles, original games and theoretic discussions about the meaning of the game and its role in the human society.〔''Un'Altra Cosa'' no. 1-13, June 1999-April 2003, Novecentonovanta〕
Before becoming a professional game designer, he acquired experience as freelance computer programmer and Privacy advisor for several companies in Italy.〔(Curriculum ludico Emiliano Sciarra - Community Ludica Italiana )〕
In 2000 he published ''Invader'', a board game inspired by early 80s videogames like ''Space Invaders'', on issues 69 and 70 of the magazine ''PowerKaos'' by Nexus Editrice.
In 2002 he published with daVinci Editrice, which was born shortly before, the card game ''Bang!'', created two years earlier. Sciarra decided to submit the game after the members of the local Chess Club (founded by Sciarra himself in 1998) were so addicted to the game that they preferred to play ''Bang!'' instead of Chess. The game was illustrated by Alessandro Pierangelini with Stefano De Fazi as Art Director: they were all born in Civitavecchia, too, as well as the daVinci Executive Director, Domenico Di Giorgio.
''Bang!'' hit the shelves in July 2002: without any marketing by daVinci, the game entirely sold the first run (2400 copies) in less than three months, instead of the three years estimated by the company. According to official figures by daVinci, the game sold more than 500,000 copies and is distributed in 14 countries over the world.〔Topics on the ''it.hobby.giochi'' newsgroup, which hosts many posts from Emiliano Sciarra. The ''500,000 copies sold'' text is printed on the 4th Edition of the game box.〕
In 2003 he won an Origins Award for ''Best Traditional Card Game''; another Origins Award was assigned to Stefano De Fazi and Alessandro Pierangelini for ''Best Graphic Design of a Card Game or Expansion''. The game won also in 2002 the ''Best of Show'' Award at the Lucca Comics and Games fair.
He published several expansions for ''Bang!'', including ''High Noon'', ''Dodge City'', ''Bang! - Face Off'', and ''A Fistful of Cards''.
In 2010 he published the book ''L'Arte del Gioco'' (The art of play, Mursia) with an own definition of ''game'' suitable for game critic as well as the view of the game as a form of art.〔http://www.emilianosciarra.net/ENG/larte_del_gioco.html〕
Apart from games, Emiliano Sciarra is also a skilled musician (he wrote the stage music for the local Live Pieces of Chess,〔''Il Tempo'', July 14, 1999〕 as well as stage music for shows and movies) and he also organizes and is invited to public speeches regarding traditional arts and sciences, videogames and ludology.

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